Ancient Dreadnaut

Description
The Ancient Dreadnaut is a massive eldritch flying parasite with long, fleshy tentacles and a gaping four-jawed squid-like beak which it uses to spit withering projectiles.

It is considered the final boss of the mod, and the strongest parasite currently in the game.

It cannot spawn by any natural means, and can only spawn by chance when a Stage 3 Beckon is slain.

Behavior
The Ancient Dreadnaut will attack players and non-infected mobs on sight, Flying over them and Spitting acidic projectiles that inflict the wither effect. If the player happens to get too close, it will also hit it with its melee attack, dealing moderate damage.

Every once in a while, it will summon explosive pods from the sky. These pods will drop down on the ground, exploding and causing damage to the terrain (Can be turned off in the config)and the player, while also spawning a Rupter for each pod.

As it takes damage throughout the fight, its limbs will detach from it and drop on the ground. These are referred to in the game files as "entity.srparasites.oroncoten.name". Out of these tentacles buglins will emerge until the tentacle is "slain", after which some more buglins will spawn out of it.

Strategies
The Ancient Dreadnaut is incredibly dangerous and destructive as it can cause massive explosions that destroy most blocks. For this reason, it should never be fought near the player's home or home village, nor near any infectable animals. It is also surprising to encounter as it does not always spawn by a Stage 3 Beckon, so a player should always be prepared for the worst upon slaying one.

It will inflict the wither effect while keeping itself at a distance as to not be hit with melee attacks, much like a yelloweye.However, unlike a yelloweye, it is much easier to be hit due to its size. A Living Greatbow is the best weapon that can be used for this fight, as it will deal massive ranged damage making it easy to take down the boss with it. Enchanting said greatbow with the flame or infinity enchantments will make the fight even easier, as they will keep the damage output constant while the player can deal with the smaller critters or the boss' limbs and the buglins spawned by them.

While a very risky strategy, a strategy to kill the boss quickly is to focus it down with a ranged weapon ignoring its limbs or explosive pods, as the Rupters and Buglins spawned by it are more a distraction than a reinforcement. Once the boss is slain, the player can make quick work of the tentacles or the rupters by using fire or simply slashing at them.

Should this strategy fail or not be optimal, a player can choose to take down each limb as it falls down, and kill each rupter individually when it is spawned. While slower, this next strategy is much safer.

For Equipment, Blast Protection and General protection Armor is recommended. A Fire Aspect and Sweeping Edge enchantment on a sword or Living Scythe can also help take out the critters much quicker.

Drops
Ancient Dreadnauts will drop experience on death.