Beckon

Description
A Beckon is an immobile Flower-like parasite that is spawned from the ground as a reinforcement when a parasite such as a Buglin or Rupter (but also any other Infected Mob) is killed. It can also be spawned by Infested Residue.

It will always start out as a Stage 1 Beckon, slowly evolving into Stage 2, and then Stage 3.

General
Beckons cannot move. However, they will hurt players that are too close.

They will also spawn other infective mobs, in waves, when possible victims linger around.

They will slowly infect every natural (Dirt, Wood, Leaves,Likely Stone) ground block around them, turning them into Infested Blocks.

When any Beckon is slain, all blocks infected by it will turn into Infested Residue.

Stage 1
A Stage 1 Beckon will do slight damage when it comes in contact with a player.

It can only spawn Rupters when entities are nearby, And it will spread infested blocks slowly.

Stage 2
A Stage 2 Beckon will also inflict damage when it comes in contact with a player.

It can spawn Rupters, Infected Mobs, Big Spiders, Carriers, And it will spread infested blocks at a faster rate than a stage 1 Beckon.

Stage 3
A Stage 3 Beckon will inflict damage when it comes in contact with a player.

It can spawn any Infected Mob and Primitive Parasite (excluding Adapted Parasites) including two exclusive mobs : the Warden and the Vigilante. It will spread infected blocks at a fast rate, surpassing any other stage. Infested Blocks created by a Stage 3 Beckon can also spawn Kyphosi or Sentries.

There is also chance for it to spawn one of two Ancient Parasites on death.

Strategies
Usually, Beckons should always be taken care of right as they spawn on stage 1, without letting them spawn any allies nor infest any blocks.

However, should a player choose to let a beckon evolve, or not be able to slay one while it is still weak, taking on a beckon is a dangerous but needed task.

Beckons will usually spawn their reinforcements in waves, with a cooldown for each. Their waves consist of one or more, depending on the stage, "Stronger" Mob such as a Big Spider and some infected mobs as backup when it is stage 2, Or a Warden and a couple primitive parasites on stage 3.

An Incredibly Effective Strategy is to pour a lava bucket under the beckon. This way, it will continously take considerable damage and so will the parasites spawned by it, almost always dying or having their hp crippled making them that much easier to deal with.

Should this not be possible, a player can very well rely on ranged combat with a Bow or a Living Bow, as a beckon cannot spawn any mobs unless its proximity system is triggered.

One should never forget a stage 3 beckon has a chance to spawn one of two Ancient Parasites on death, so it is recommended to always be ready for a boss fight when taking on one.

Drops
Beckons only drop experience when slain.